Ubisoft Barcelona, part
of Ubisoft’s international network of production studios, has developed
for over 20 years a strong expertise in the production of videogames
from a large variety of genres and platforms. The Studio is continuously
looking to grow its team with highly professional, passionate and
talented people.
During these years, the studio worked on the following franchises: “Tom Clancy’s Ghost Recon®”, “Assassin’s Creed®” , “Tom Clancy’s Rainbow Six® Siege” or “Star Trek™: Bridge Crew” on VR…
The team is currently working on the “Tom Clancy’s Rainbow Six® Siege” Live Game, Beyond Good & Evil 2 and an unannounced AAA title.
Job Description
The
Lead Game Designer will plan, detail, and supervise the work of game
designers. He/she will also actively participate in the shaping and
development of the game together with the directors and break down the
high level intentions into game design elements.
Role:
Follows up and evaluates the Game Design team;
Makes sure that the team has the means to apply the content and technical direction;
Leads, mobilizes and develops a team of Game Designers;
Prioritizes
and manages the team's day-to-day activities to ensure that there are
completed on time, within budget and to production teams specifications.
Qualifications
Leadership
Responsible
of the performance management of his/her team members: support career
advancement and suggest development and interpersonal skills training
and techniques sessions to team members
Create a work environment that is motivating for team members and which fosters development and creation
Participate in the selection of team members (recruitment)
Management
Assess the workload vs. production capacity, plan the work and set priorities for the game design team
Allocate duties and follow the evolution of the team’s progress on game design deliverables
Game Design Quality
Understand
consumer needs and ensure that the elements developed by the team will
contribute to player satisfaction and enjoyment
Provides clear and structured project documents
Ensure
that gameplay intentions are understood and that team members are
working on the right elements (ingredients, game system, gaming modes,
behavior specifications etc.)
Communication
Communicate
the project objectives, strategies, and general information to all team
members so as to give visibility to the advancement of the development
of the game and the other crafts
Actively participate and act as
a regular liaison in the decision-making process with management and
oversee the necessary adjustments to ensure that the game design team
meets expectations
Drive and follow-up on prototyping (both digital and paper based) with other game designers and programmers
Requirements:
Previous experience as a lead game designer – at least 1 AAA shipped title as Lead GD
Or At least 4 years of experience as a Senior Game Designer, with relevant experience working on AAA titles
Fluent in English.
Personal qualities:
Excellent communication skills (oral and written)
Able to manage a team and plan in a highly active environment
Highly adaptable
Strong analytical skills
Client focus (internal and external)
Autonomous, problem solver
Additional Information
Candidates must provide some sort of portfolio/demo reel.
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