Offer description:
We are a small startup focused on developing the best virtual
reality and augmented reality games, applications and experiences. We work for
third-party clients as well as on our own games and applications. We believe
that a revolution in spatial computing is upon us and we want to lead the way
in taking advantage of this new medium.
We are looking for a great UNITY developer that wants to join
our pirate ship. As good pirates, in addition to your salary we offer you a
share of our booty. At VirtualAge, 30% of the company annual profits go to the
employees as performance bonus.
Join us!
What will you do at VirtualAge?
As a Mixed Reality
Unity Developer, you will work developing different applications and games,
both in AR and VR using the latest technologies and products on the market.
-
Develop virtual reality games.
-
Develop virtual reality training applications.
-
Develop virtual reality and augmented reality tourism
applications.
-
Develop different games and applications for our clients.
Who are we looking for?
People with can-do
and positive mentality, proactive, autonomous, and avid learners. Only good and
humble people please. You need to have passion for great
products and technology. Be a team player, detail oriented, and good
communicator.
Additionally:
-
Strong background in Unity3D and/or C#/C++.
-
Professional software development experience of at least 3
years.
-
Solid understanding of 3D graphics and math involved in computer
graphics.
-
Experience developing high-end Virtual Reality applications and
games (HTC Vive, Oculus Rift, Windows MR).
-
Experience developing augmented reality applications in Unity
(ARKit, ARCore, Vuforia, Wikitude, etc.).
-
Profound and disciplined programming skills and experience in
system design, architectures and best practices and techniques used in games.
-
Strong interpersonal and communication skills.
-
Performance analysis and optimization skills.
-
Ability to work under tight deadlines.
Bonus Points:
-
Fluent English.
-
Experience with UE4.
-
Having published a game end-to-end as indie developer.
-
Experience with 360 video, pictures, and photogrammetry
pipelines.
-
Experience in leadership positions.
-
Recovering full-stack developer.