Lead Technical Artist in Barcelona

Univrse

Workplace
Onsite
Hours
Full-Time
Internship
No
Skills
Share offer

Job Description

Univrse is a pioneer startup developing multi-user VR solutions for high-traffic venues such as museums, cultural spaces, business showrooms or events. Univrse unique experience manager software allows up to 400 simultaneous users to share an immersive experience in physical areas of any dimension and shape. Univrse is already powering VR installations in Spain, UK, Germany and partnering with companies such as FC Barcelona, Ideal Centro de Arte Digital, Exhibition hub, Fundación La Caixa, Mediapro or the international music festival Tomorrowland.

Univrse also develops Univrse Framework, an intuitive tool for Unity creator’s with a designer mindset. It includes advanced features to develop complex VR experiences. That’s why Univrse can help them to significantly boost the development of any kind of multi-user VR applications. Thanks to our tool they can earn a lot of time and money.

Our goal is to become the standard solution for multi-user location-based VR.



ABOUT YOU

We are looking for a Lead Unity Technical Artist. You will play a key role in the development of our product, Univrse, as well as in the development of multi-user VR experiences. We need you to be not just someone who does the work, but also someone who thinks critically and contributes to the creative process.

RESPONSIBILITIES:

  • You will be responsible for providing technical solutions for creative ideas that we want to implement in our projects.

TECHNICAL KNOWLEDGE AND EXPERIENCE:

  • At least 5+ years of professional experience with Unity
  • We are looking for someone with a really good experience or very deep knowledge of the Unity, its limitations and strengths.
  • Previous experience with lighting
  • Experienced working with VFX and particles
  • Knowledge on how to implement rigged characters with their animations
  • Experience with sound implementation
  • Scene build up
  • Candidates for this position must understand different materials and shaders
  • Also some familiarity with Optimisation
  • Experienced working in an Agile environment

MEETING ONE OF THE FOLLOWING REQUIREMENTS IS A PLUS

  • You have a focus on delivering quality work rather than speedy work
  • You can adapt quickly to changes and new feature requirements
  • Team player with a positive attitude and an entrepreneurial spirit
  • Available for periodic work related travel
  • Must have an excellent level of English
  • An at least intermediate level of Spanish is preferred

PERKS

  • A young, international, and dynamic work environment
  • The chance to work on cutting edge experiences
  • Opportunities to experiment with innovative technologies
  • An office located 5 minutes away from the beach
 

About Univrse

  • Virtual Reality

  • Barcelona, Spain

  • 10 - 50

  • 2019

Univrse is the Metaverse for high traffic venues such as museums, cultural spaces, business showrooms or events. It allows allows up to 100 simultaneous users to share an immersive experience in physical areas of any dimension and shape. The Univrse Experience Manager gives total control over multi-user installations and it drastically boosts the creation process of immersive content.

Univrse goal is to cover the developer’s needs when it comes to create and manage interactive multi-user VR applications. Univrse is a simple and intuitive tool for Unity creator’s with a designer mindset. It includes advanced features to develop complex experiences. That’s why Univrse can help them to significantly boost the development of any kind of multi-user VR applications. Thanks to our tool they can earn a lot of time and money.

Univrse is also a very versatile solution that allows to:-import and manage connected interactive multi-user VR applications (up to 20 participants).-make an easy deployment and update of VR applications within organizations and/or external participants.

Univrse works with PC/Mac desktop (no VR headset needed) but also with Oculus Quest I & II for a more immersive experience.


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