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Technical Artist in Barcelona

Zeptolab

Workplace
Onsite
Hours
Full-Time
Internship
No
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Job Description

ZeptoLab is looking for a Technical Artist to join our team!

We make high-quality mobile games for a global audience. Our priorities are fun, quality, and innovation. ZeptoLab games have been downloaded more than one billion times!

Roles & Responsibilities:
· Creating graphical elements in the game’s style
· Preparing and implementing graphical assets in games
· Working with programmers to clarify functional and technical requirements for assets
· Keeping game assets well organized

What we expect from you:
· Strong knowledge of 2D graphics software (Adobe Photoshop is a must)
· Graphic design skills (basic knowledge will be enough)
· Accuracy and attention to detail
· Good communication skills
· Personal gaming experience and the desire to work in game development

As a plus:
· Game development experience
· Art or Design education

As a test drive of our job duties, we ask you to complete a test assignment. If the team likes your work, we will be happy to schedule an interview!

The test is:

Please, download a zipped PSD file.

1. In folder “objects” put the layers in order according to the following requirements:

  • Graphics should look clearly without «artifacts»;
  • Names of all layers should be written in lowercase letters in English;
  • Spaces in names of layers changed to symbol «_»;
  • Layers effects should be rasterized in «smart objects»;
  • Layers inside the file better to locate visually if it is possible.

2. Follow the reference from the «vehicles reference» folder and create new visual of car: body, wheels and weapon.

  • The vehicle should be recognizable and have some «personality». For example: Ice cream truck, Firefighter truck, Boat with wheels or Monster truck. It could be any idea, the main thing is to perform it in the visual style of C.A.T.S.
  • Body of the car should have the same shape as one of the reference bodies, or any other shape, that already exists in the game.
  • You can reskin one of the weapons, that already exists in the game or you can propose the new one. It could be any idea - visual is the main thing here.
Please, send your work to our recruiter Nastia (aryabokul@zeptolab.com) or job@zeptolab.com, along with a portfolio link and CV in the same letter. If you have any questions, please don’t hesitate to contact Nastia.
 

About Zeptolab

  • Games

  • Barcelona, Spain

  • 50-200

  • 2010

ZeptoLab is a global gaming international company dedicated to the science of fun. It all started back in 2010 with just two people and one monster – the cheerful green Om Nom, whose biggest passion is candies.

Since then, Cut the Rope games have been downloaded more than 1,3 billion times. Cut the Rope franchise aside, ZeptoLab released C.A.T.S. Crash Arena Turbo Stars and King of Thieves, massive multiplayer mobile titles with more than 170 million combined downloads so far. The company’s portfolio also includes Pudding Monsters and My Om Nom.

And there’s more to come! ZeptoLab is an ambitious and growing global entertainment brand: we’re constantly working on new games and aim to expand them beyond smartphone screens. With the help of our partners, we develop toys, clothes and other cool stuff. “Om Nom Stories” cartoon series has exceeded 3 billion views on YouTube and in-game player, and the seasons keep coming! Our mission is to bring fun to every corner of the world, and we’re just getting started.

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