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Senior Game Designer in Madrid

Tequila Works

Workplace
Onsite
Hours
Full-Time
Internship
No
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Job Description

Tequila Works, proud responsible team of Deadlight©, RiME©, The Invisible Hours©, co-developer of The Sexy Brutale© and Publisher of WonderWorlds©; is looking for a dynamic and experienced designer who has passion to create amazing and challenging gaming experiences.

The Senior Game Designer position focuses on partnering and supporting creative visionaries, solving creative issues, helping establish and emphasize core design pillars, and evangelizing published products from a game design perspective. Senior Game Designer push innovation and partner with world class developers to launch brand new high quality titles.

Minimum requirements

+5 years experience working in video game industry and having experienced the whole cycle of development from concept to release.
Deep understanding of combat games, game players and combat gameplay mechanics. Combined with an ability to identify, analyze and rectify game design and gameplay issues.
Excellent creative vision that can be channeled and adapted to any type of game.
Strong verbal, written and organizational skills.
A working knowledge of standard industry game engines, design toolsets and production pipelines.

If you feel you are the candidate, please send you CV to jobs@tequilaworks.com, with the following subject: SENIOR DESIGNER - YOUR NAME

Desired requirements

Be a creative and resourceful problem solver that proactively communicates design goals and can operate and collaborate to the highest standard within the team structure.
Have an open-minded approach to design and display the ability to challenge convention. They will be forward thinking and have the flexibility to research and undertake any game as required.
Take complete design responsibility of the project and guide it through to completion - seeking out, evaluating and implementing feedback from all relevant sources to constantly improve and refine the title.
Broad knowledge of combat games and entertainment experiences, social gaming and game industry in general.
Ability to mock up rough art and storyboards and or experimental code for prototyping a plus.

Duties

Ensure that the final product quality meets the high expectations.
Understand and support the development from scratch following our creative vision and offering creative solutions and ideas.
Work effectively with the Creative Director, Art Director and any other key leads to determine project design specifications and to ensure successful product execution.
Evangelize, present and communicate design status of the project to the rest of the team.
Contribute with innovative and creative design ideas.


 
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