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Lead Unity Developer in Barcelona

Scopely

Workplace
Onsite
Hours
Full-Time
Internship
No
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Job Description

As a Lead Unity Developer, you will be working on the development of our social mobile game with other software engineers, artists, and producers to design and implement features using Unity and C#. You will be responsible for maintaining proper code standards and best practices, taking into consideration draw calls, polygon count, texture compression, target frame rates and technical limitations on iOS/Android.

In addition, as Lead Unity Engineer, you will be the resident Unity expert, not only for other engineers, but for the whole development team.

Core Responsibilities:
Collaborate with all departments to help build features and solve creative problems using best practices with Unity and C# and ensuring game performance remains at minimum of 60 FPS.

Assist the Technical Director in defining and promoting coding best practices and processes throughout the team and ensuring that established architectural principles are followed.

Mentor other developers in general and in the advanced use of Unity and C# in particular.

Required Qualifications:
Expert with Unity Game Engine and C#Expert with UGUI/CanvasExperience working with server developers and data serialization
Deep understanding of design patterns such as MVVMShipped a number of mobile games on Android and iOS

Bonus Skills:Experience with Test Driven Development (TDD)
Experience in developing features that can be tested automatically
Experience with distributed game development and collaboration across
Experience scripting Shaders

Key Skills: Unity, C#, UGUI, Jira, MVVM, Mobile phones/tablets experience, Git

 

About Scopely

  • Games

  • Culver City, CA, USA

  • 1000 - 5000

  • 2011

.

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