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Lead Game Designer - Catalog Games in Barcelona

King

Workplace
Onsite
Hours
Full-Time
Internship
No
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Job Description

We are looking for a guide, highly motivated, collaboration- orientated, Lead Game Designer to join an outstanding team. You’ll be part of the Catalog games studio, which leads a portfolio of 9 games. As a Lead Game Designer, you will have responsibility and accountability for the design, implementation and delivery of the systems and design architecture of the game as well as developing the team of Level and UI Design, both internal and outsourced.

 Your role within our Kingdom

  • You are a guide in multiple areas of game design and in applying UX principles to game design. You can act as a resource for colleagues with less experience.

  • Line manage, mentor and coach your team to improve their efficiency so that they become more productive over time

  • Hold 1- to- 1 meetings with every team member where performance, goals, career development and even personal subjects are addressed

  • Responsible for owning the delivery of the outsourced level designers

  • Working with the game development team to translate the vision into highly engaging and highly performing features.

  • Proactively identifying and addressing problems and opportunities in the design of the game.

  • Maintaining the highest possible levels of design quality, while respecting technical limitations and performance targets.

  • Documenting, presenting, and collecting internal feedback on the game features and systems throughout the development process.

 Skills to build thrills

  • Experience leading and mentoring game and design teams

  • Game design experience in the free- to- play industry

  • Analytical and system design skills

  • Proven understanding and experience of working with UX design

  • Articulate with strong written and verbal communication skills

  • Strong presentation and documentation skills

  • Confidence and experience to self- manage and self- motivate

  • Deep understanding of free- to- play economies and meta games

  • Experience concepting and crafting a game and/or features from first ideas

  • ding the basics of appropriate statistical or machine learning techniques.

Other experience that might be effective, but is not required, includes:

·       Work in the games industry or similarly customer- facing digital businesses 

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

 

About King

  • Games

  • Privately Held

  •  London, United Kingdom

  • 1001-5000 employees

  • 2003

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games.

We have developed more than 200 fun titles, and offer games in over 200 countries and regions. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 340 million average monthly unique users, as of second quarter 2015, across web, social and mobile platforms. 

At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later. Our games are also synchronized across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment. 



King has game studios in Stockholm, Bucharest, Malmö, London, Barcelona, Berlin, Singapore, and Seattle, along with offices in San Francisco, Malta, Seoul, Tokyo and Shanghai.


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