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3D Artist in Barcelona

Scopely

Workplace
Onsite
Hours
Full-Time
Internship
No
Skills
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Job Description

Description: 
We're seeking a talented and creative Game Artist with not only a strong 3d background but also a strong traditional art background with a good eye for color, composition and UI.  You thrive in an agile environment, love problem-solving, learning new technologies, and take ownership and pride in your work. We are a lean company where you will need to wear multiple hats and hit the ground running, so experience in mobile game development is highly valued. You will be the driving force for our 3D visuals, and will spearhead defining and implementing style and pipeline for both internal and external artists. 

Core Responsibilities:

-Collaborate with concept artists in generating high-fidelity casual, stylized 3D assets
-Establish and define 3D standards, templates, and asset budgets
-Work closely with technical artist in integrating 3D assets into Unity and applying textures and materials
-Rig models for limited animations 

Required qualifications:

- Expert with Maya or equivalent 3D software
- Experience with Unity EngineExpert modeling, UVing, rigging, and weighting assets
- Experience working on at least one mobile game title for Android and/or iOS  
 
Bonus Skills:

-3D animation experience
-Particle effect experience
-2D fundamentals (light, color, form, anatomy) 

Key Skills: 3D, Maya, Unity, Photoshop, Mobile phone/tablet experience


 

About Scopely

  • Games

  • Culver City, CA, USA

  • 1000 - 5000

  • 2011

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