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Game Engine Engineer (C++) en Barcelona

King

Lugar de trabajo
En sede
Horas
Full-Time
Prácticas
false
Habilidades
C++
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Descripción de la oferta

We are looking for an expert Game Engine Engineer to join our custom cross platform mobile game engine team. Our engine and toolchain is used by hundreds of developers inside of King and is used to deliver some of the biggest games in the world. Our team is 42 strong and looking to grow with experienced developers with good customer centric approaches!

Your role within our Kingdom

Our engine team needs an expert Game Engine Engineer to work on improving and maintaining our cross platform mobile engine, editor and tool chain. You will be responsible for developing and refining new and existing features on behalf of our dozens of live production game teams.

Be keen to understand the challenges faced by artists, coders and designers, and create the technology that helps them to continuously deliver their projects.

Skills to create thrills

  • Experienced C++ Engineer
  • Worked on a game engine before supporting game developers
  • Knowledgeable about programming and technology in general
  • Happy to work in an agile development environment with multi- functional teams
  • Knows how to produce high quality, maintainable scalable code and systems
  • Excellent communicator in English
  • Passionate about games, even better if you’ve worked as a game developer before too
  • Deliver high quality and well- structured code
  • Experience in working with memory / performance critical applications

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

 

Acerca de King

  • Games

  • Privately Held

  •  London, United Kingdom

  • 1001-5000 employees

  • 2003

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games.

We have developed more than 200 fun titles, and offer games in over 200 countries and regions. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 340 million average monthly unique users, as of second quarter 2015, across web, social and mobile platforms. 

At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later. Our games are also synchronized across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment. 



King has game studios in Stockholm, Bucharest, Malmö, London, Barcelona, Berlin, Singapore, and Seattle, along with offices in San Francisco, Malta, Seoul, Tokyo and Shanghai.


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