Backend Developer en Barcelona

King

Lugar de trabajo
En sede
Horas
Full-Time
Prácticas
false
Habilidades
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Descripción de la oferta

King operates mobile games at an extensive scale. With titles like Candy Crush, Bubble Witch and Farm Heroes our code runs on hundreds of millions of devices across the world.

We are looking for Java Backend Developers that will take pride in creating the very best bite sized entertainment for millions of players worldwide.

Your role within our Kingdom

The engineering team in Barcelona is responsible for building complex, high-scale, real-time systems, working closely with other parts of the business to support the marketing activities for our popular games. We are looking for a developer with some practical experience, and the drive and enthusiasm to succeed in a demanding and professional team environment. Our ideal candidate will be:

  • A great teammate who likes to discuss solutions and ideas.
  • Striving to be an expert in your area of work.
  • Build valuable tools to support the game development process

Skills to create thrills

You have great passion for programming and a solid sense of quality and polish. As a developer you are also analytical and genuinely interested in understanding the whole tech stack. You must have excellent interpersonal and communication skills and be a strong standout colleague, able to work in a fast paced, demanding yet fun professional environment.

  • Experienced in Java, databases and web development in general.
  • Used to UNIX environments.
  • No stranger to web protocols, application servers and web servers.
  • Strong Computer Science fundamentals, design patterns and Object Oriented knowledge
  • Design, architect, test and implement features in our core services
  • Deliver high quality and well-structured code

Bonus points

  • Used to TDD
  • Familiar with HTML, CSS, Javascript, Bash.

About King

At King, we’re Making the World Playful. Heard of Candy Crush? We’re the creators behind it. With game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in Dublin, San Francisco, New York, Los Angeles, and Malta, we have a 20-year history of delivering some of the world’s most iconic games in the mobile gaming industry and are on a mission to level-up the little moments for our more than 200 million active monthly users. But we aren’t just crushing it with candies, we’re also behind Farm Heroes, Bubble Witch, Pet Rescue and loads of other sweet games. As a leading interactive entertainment company for the mobile world, King is part of Activision Blizzard, which was recently acquired by Microsoft.

A Great Saga Needs All Sorts of Heroes

King strives to be a place where everyone can be their most authentic self. We recognize that diversity, equity and inclusion is a vital and continuous conversation, and that change only happens when we all come together. It’s our mission to build a diverse and inclusive Kingdom for our people, players, and community.

Making the World Playful

Making the World Playful is our mission – it’s the thread that connects our people, our players, and our passion for our games. Let’s face it, who doesn’t love a bit of fun?

Kingsters are seriously playful: creative thinkers who balance art and science to bring moments of magic to millions daily. But our players aren’t the only ones that can level-up. We’re always looking for ways to champion each other and make what’s already great, even better.

So, if this feels like a fun way to spend your days, and you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful.

 

Acerca de King

  • Games

  • Privately Held

  •  London, United Kingdom

  • 1001-5000 employees

  • 2003

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games.

We have developed more than 200 fun titles, and offer games in over 200 countries and regions. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch. We have 340 million average monthly unique users, as of second quarter 2015, across web, social and mobile platforms. 

At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later. Our games are also synchronized across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment. 



King has game studios in Stockholm, Bucharest, Malmö, London, Barcelona, Berlin, Singapore, and Seattle, along with offices in San Francisco, Malta, Seoul, Tokyo and Shanghai.


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